BINGO, an interactive sculpture game based on the game BINGO! Curatorial collaboration with Michael Benevento. BINGO took place at Current Space, Baltimore, Maryland, USA, 2012.

With the generous support of local artists, volunteers and businesses, participants played a game of BINGO with unique designs of silk screened cards, and prices donated by local businesses.


Human Pinball, a collaboration with Michael Benevento and Current Space in Baltimore, Maryland, USA, 2011.

Human Pinball, an interactive sculpture game inspired by pinball arcade and TOMY Waterful Ring Toss. Two participants sat inside the window display scores by flipping balloons into the basketball hoops with the pinball paddles. The opponent controls the movement of the balloons by pressing the on/off fan switch on the pedestals outside of the window display, preventing them from going into the basketball hoops. Each team has 5 minutes to score or defend, 10 minutes per a round. Rounds extend to resolve tie breaker.


Mole Ball, a collaboration with Michael Benevento and Current Space, Baltimore, Maryland, USA. 2011

An interactive sculpture inspired by the game Whack-A-Mole. Players score by successfully landing velcro balls through the cut-out structures on the Moles (opposing team). With limited visibility, the Moles move from one cut-out to another avoiding the velcro balls. While the opposing team sat on a spinning cylinder structure, disoriented, attempting to score.


Human Foosball, a collaboration with Michael Benevento and Current Space, Baltimore, Maryland, USA. 2010.

Interactive sculpture based on a foosball table game. Players locked arms with team-mates and strapped into safety harness that limits the movement along the PVC rail as a unit. The teams score by kicking the ball into the opponent team’s goal. Best of 3 wins the game.


C ART (CART), a collaboration with Michael Benevento, Monique Crabb and Current Space, Baltimore, Maryland, 2011. Works of art were exhibited as groceries set in a gallery space mimic a corner store. Identifying art work as food, nourishing the consumer, sustaining the merchant and the maker.